We typically keep in stock between 40 and 50 arcade games and pinball machines, and from time to time have a jukebox or two for sale. Our store is located at 139 Caldwell St., Rock Hill, SC 29730.
Voltages.our Daytonas at work obviously get the shit pounded out of them. Over time, you have to test the voltages and adjust accordingly.
You can't really meter at the roms, so you have to pick one of the small 74 chips instead. And it's risky as hell.I metered ours to 5.10V at said input chips. You can't go based on what the voltage is at the power supply or even the filter board, there's just too much power loss along the way to accurately measure it.if the voltage goes too low, the game can black out, or certain graphical elements will be missing. If you want to take a quick and easy route, follow the wiring from the power supply to the small board it plugs into and test at the yellow (+5, yellow on Sega stuff) and white (ground, ground is white in Sega land lol) and just turn it up about 0.1 V and see if the problem disappears.I've never heard of the 'other games on the circuit' thing, as that's exactly how all our games are at work. If I turn on the machine and leave it on the attract after about 3 minutes it goes black screenIf raced on beginner there are no issues, if raced on intermediate at some point the track and stand disappear and your car is in the clouds.I cannot select the expert track, sensitivity not correct or an unlock?there's no such unlock for expert track. It might be your steering set up is not correct.at some point the track and stand disappear. Like mecha said, check voltages first.
If they're okay, then it most likely one/more of the RAM broken in cpu or video pcb (i don't remember which). Voltages.our Daytonas at work obviously get the shit pounded out of them. Over time, you have to test the voltages and adjust accordingly. You can't really meter at the roms, so you have to pick one of the small 74 chips instead. And it's risky as hell.I metered ours to 5.10V at said input chips. You can't go based on what the voltage is at the power supply or even the filter board, there's just too much power loss along the way to accurately measure it.if the voltage goes too low, the game can black out, or certain graphical elements will be missing. If you want to take a quick and easy route, follow the wiring from the power supply to the small board it plugs into and test at the yellow (+5, yellow on Sega stuff) and white (ground, ground is white in Sega land lol) and just turn it up about 0.1 V and see if the problem disappears.I've never heard of the 'other games on the circuit' thing, as that's exactly how all our games are at work.I would have to agree here as my signature states, VoLtAgEs are one of the first things to check.
I've got a buddy in the business that has an issue similar to this, not with a Daytona but a pinball machine. His name is Charlie, owns Joysticks Amusements in downtown Houston, has a row of pins along one wall of his place and when they are all running.well you know they suck up juice. However, it appears that only a few or one pin has a tendency to blackout under the load since his outside transformer is heavy enough for a lock in night, but nothing else in his place does. So honestly its no surprise that running a load of games in one circuit is probably going to cause drop outs on one end possibly.With the Daytona though i think is that the power supply is not sustaining a load when the GPU and CPU are working harder. Daytona's and model 1/2/3 systems are very picky about 5v, they have to be on the dot and be able to sustain the load because the Model system boards never used more than 5v on the CPU/GPU side so it would draw more than most JAMMA boards.
Only in the sound boards were there any other voltages such as 12v. Forum JumpSimilar ThreadsThreadThread StarterForumRepliesLast PostJeremyAZTrading: Videogame - Wanted0 10:25 PM8bitnintendoTechnical - Videogames - General Repair And Help2 01:58 PMmechaTechnical - Videogames - General Repair And Help7 07:03 PMiggy10570Technical - Videogames - General Repair And Help8 04:38 PMTV MANTechnical - Videogames - General Repair And Help2 10:15 PMTitlePeopleTimePrice.83 watchers1 day, 14 hours$2550.00Auction76 watchers22 hours, 56 minutes$2550.00Auction.
(Japanese twin model pictured, click on the thumbnail below the main image for the US Twin model)Back in 1994, Sega was pushing the envelope of what could be done with 3D graphics. One of those efforts came to fruition in the form of their “Model 2” hardware.
Designed to generate 3D texture mapped graphics in real-time and at high speeds, Model 2 was the perfect platform to feature a cutting edge racing game with. That game was the now legendary Daytona USA.Daytona USA was not the first 3D racing game to ever be made but very few games matched the earnings potential that it brought to the 1990s arcade scene. The physics model combined with the powerful and detail-oriented force feedback system made it feel like the player was truly in the race. The bright graphics held many subtleties that frequent players came to appreciate but most of all they conveyed a true sense of speed. The soundtrack was one of the most energetic sets of music to grace a video game and is still fun to listen to. The ability to link up to 8 units meant that many large locations with capital could run tournaments, which quickly became a popular way to bring players into the arcade when they weren’t looking to compete on the latest fighting game.Overall, Sega created a game that was so good, many venues still have at least one set of Daytona USA’s on location that make money. It is the true definition of a classic game.
Sega’s Daytona USA Features:– Most commonly sold in the “Twin” format so that a pair of players can compete against the other– 29″ CRT monitor. Ask about our LCD conversions!– Model 2 powered graphics provide bright detail, a unique physics model and a true sense of speed– 4-position gear shifter. Experienced players can use this to pull off drifts in the right places on the tracks– 3 tracks to race on at different difficulties: Three-Seven Speedway (Beginner); Dinosaur Canyon (Advanced); Sea-Side Street Galaxy (Expert)– “V.R.” View Change Buttons – 4 buttons with different views including 1st and 3rd person views– Link up to 8 units for multiplayer mayhem or run tournaments– Various “secret codes” and tricks can be input by players which brings them back. For example, activate the TIME ATTACK mode by holding down on the Start button and pressing the accelerator while on the Transmission Selection screen– TWIN MODEL ONLY: Access the operator menu to activate the Grand Prix (Beginner Course = 20 laps; Intermediate = 10 laps; Expert = 5 laps) or Endurance modes (Beginner course = 80 laps; Intermediate = 40 laps; Expert = 20 laps).– Sega’s Daytona USA Twin is no longer produced, having been released in 1994. Please call us about availability.
All used models pass through PrimeTime Amusement’s “Certified Pre-Owned” program, which guarantees that the game will be completely refurbished and ready to operate upon arrival.– Call us to see if one is available!– VIDEOCheck out Daytona USA Twin in action:Do you have more questions or are you ready to buy? For this unit.